Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Gilashmar Inkun's ship is damaged, and Gilashmar Inkun have to hitch-hike Gilashmar Inkun's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
19 |
Failed to qualify for Journalist (Entertainer). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Gilashmar Inkun do not know what happened to Gilashmar Inkun. There is a gap in Gilashmar Inkun's memory. |
3 |
22 |
Became a Rogue (Enforcer). |
3 |
25 |
Betrayed by a friend. One of Gilashmar Inkun's Contacts or Allies betrays Gilashmar Inkun, ending Gilashmar Inkun's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Citizen (Colonist). |
4 |
29 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
29 |
Returned to Drifter (Scavenger). |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Gilashmar Inkun do not know what happened to Gilashmar Inkun. There is a gap in Gilashmar Inkun's memory. |
7 |
34 |
Failed to qualify for Colonist (Citizen). |
7 |
34 |
Switched to Drifter (Wanderer). |
7 |
35 |
Attacked by enemies and injured. |
7 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Gain Enemy if Gilashmar Inkun don't already have one. |
7 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
38 |
Voluntarily left Wanderer |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Gilashmar Inkun have been following false teachings! |