Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Grant Knight accepted an offer of inducements to betray Grant Knight's faith. Gain 100,000 in cash. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Rewarded for a successful mission. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Moved to a new world. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Betrayed by a friend. One of Grant Knight's Contacts or Allies betrays Grant Knight, ending Grant Knight's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |