Grant Terry  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 43 M 3 (-1) 3 (-1) 9 (1) 5 (-1) 9 (1) 10 (1)2 (-2)33959A
Authoritative, Short, Undisciplined
 
Skills
Art (Performing) 0
Awareness 0
Carouse 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 2
Engineer 0
Mechanic 1
Melee (Bludgeon) 1
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Polymers) 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Streetwise 2
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman45
Psion Wild Talent 01
 
Name Type Affinity Enmity Power Influence Species
Eliga James Contact 2 1 0 0 Dynchia (M/23)
Ruel Fitget Contact 1 1 3 2 Darmine (M/60)
Ruel Fitget gains in power and influence.
 
Term Age History
1 18 Became a Citizen (Worker).
1 20 Political upheaval strikes Grant Terry's homeworld, and Grant Terry is caught up in the revolution.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 26 Grant Terry learn something Grant Terry should not have – a corporate secret, a political scandal – which Grant Terry can profit from illegally.
2 26 Gain a criminal contact.
3 26 Continued as Citizen (Worker).
3 30 Spent time maintaining and using heavy vehicles.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 33 Gained a contact.
4 34 Forced to continue current assignment.
4 34 Promoted to Citizen (Worker) rank 3.
5 34 Continued as Citizen (Worker).
5 36 Encounter a Psionic institute.
5 36 Tested for psionic powers
5 38 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
6 38 Became a Psion (Wild Talent).
6 39 Gain a contact outside of normal circles.
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