Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Green Moreno's actions. Green Moreno actions lead to an honorabe discharge. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
25 |
Green Moreno's work ends up coming home with Green Moreno, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Failed to qualify for Line/Crew (Navy). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
30 |
Nearly killed. Owe 22,500 for medical bills. |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Betrayed by a friend. One of Green Moreno's Contacts or Allies betrays Green Moreno, ending Green Moreno's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Returned to Merchant (Free Trader). |
6 |
33 |
Embroiled in legal trouble. |
6 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
35 |
Continued as Merchant (Free Trader). |
7 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
43 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
43 |
Retired at age 43. |