Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Gust Bain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
23 |
Find an Alien Artifact. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Gained a contact. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Survived a risky adventure but gained nothing. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Gust Bain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Scout (Explorer). |
6 |
33 |
Gust Bain's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gust Bain fail to help. Gain an Enemy. |
6 |
33 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Continued as Scout (Explorer). |
7 |
37 |
When dealing with an alien race, Gust Bain have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |