Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Study Flyer (Wing) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
23 |
Refused to criticise a questionable political leader on Gustaf Remmington's homeworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
One of Gustaf Remmington's pieces of art is stolen, and the investigation brings Gustaf Remmington into the criminal underworld. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Gustaf Remmington is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A series of bad deals and decisions force Gustaf Remmington into bankruptcy. Gustaf Remmington salvages what Gustaf Remmington can. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Engineer/Gunner). |
6 |
36 |
Gustaf Remmington foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
37 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
37 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
7 |
37 |
Continued as Navy (Engineer/Gunner). |
7 |
39 |
Commanding officer takes an interest in Gustaf Remmington's career. |
7 |
41 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |