Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
22 |
Established a network of contacts. Gain 3 contacts. |
3 |
25 |
Voluntarily left Corporate Agent |
3 |
25 |
Became a Scout (Courier). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
Gustav Seddon survey an alien world. |
5 |
33 |
Continued as Scout (Courier). |
5 |
35 |
Gustav Seddon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gustav Seddon fail to help. Gain an Enemy. |
5 |
35 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Continued as Scout (Courier). |
6 |
39 |
Perform an exemplary service for the scouts. |