Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Nearly killed. Fully recovered. |
2 |
19 |
Became a Scholar (Physician). |
2 |
21 |
Refuse to join a cheat in some fashion. |
2 |
23 |
Promoted to Scholar (Physician) rank 1. |
3 |
23 |
Continued as Scholar (Physician). |
3 |
26 |
Caught cheating in some fashion, advancing Hamilton Lambert's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
26 |
Hamilton Lambert's work is sabotaged by unknown parties. Hamilton Lambert start again from scratch. |
3 |
26 |
Gain an Enemy |
3 |
27 |
Promoted to Scholar (Physician) rank 2. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scholar (Scientist) with previous rank. |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Hamilton Lambert from Hamilton Lambert's work. |
4 |
31 |
Promoted to Scholar (Scientist) rank 3. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
33 |
Encounter a Psionic institute. |
5 |
33 |
Tested for psionic powers |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Psion (Wild Talent). |
6 |
36 |
Gift causes a former ally to turn on Hamilton Lambert and betray Hamilton Lambert. One Ally or Contact becomes an Enemy. |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
37 |
Gained a contact. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |