Hamp Andrews  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 43 M 7 (0) 3 (-1) 4 (-1) 8 (0) 8 (0) 7 (0)734887
Systematic
 
Skills
Athletics 0
Diplomat 1
Drive 0
Explosives 1
Flyer (Rotor) 1
Gun Combat 0
Gunner (Capital) 1
Language 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot 0
Seafarer (Personal) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Sublieutenant2 / 03
Scout Explorer 03
Drifter Wanderer 11
 
Name Type Affinity Enmity Power Influence Species
Early Cadden Ally 1 0 6 2 Cassilldan (M/35)
Early Cadden gained power at the expense of a third party who now blames the character.
Levi Hogan Contact 1 1 1 1 Cassilldan (M/48)
Conrad Alexander Contact 1 1 0 0 Cassilldan (M/17)
Danielle Holt Contact 0 1 1 0 Dolphin, Imperium (F/70)
Shelly Watson Contact 2 1 1 4 Cassilldan (M/31)
Shelly Watson belongs to an unusual cultural or religious group.
Sergio Harris Enemy 0 3 3 1 Cassilldan (M/19)
Sergio Harris has had an unexpected run of good fortune lately.
Mckinley Fitget Enemy 0 2 1 3 Cassilldan (M/23)
Mckinley Fitget is missing under suspicious circumstances.
Adaline Eade Enemy 0 3 2 5 Cassilldan (F/22)
Adaline Eade fell on hard times.
Emilie Chambers Enemy 0 3 2 3 Halka (F/22)
Waverly Vear Enemy 0 2 1 2 Dynchia (M/40)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 A new romantic starts. Gain an Ally.
1 22 Commissioned in Navy (Flight) with the new title Ensign.
1 22 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Flight).
2 25 Vessel participates in a diplomatic mission.
3 26 Continued as Navy (Flight).
3 27 Injured. Fully recovered.
4 27 Became a Scout (Explorer).
4 28 When dealing with an alien race, Hamp Andrews botch an opportunity to gather extra intelligence about them.
4 28 Hamp Andrews's ship is damaged, and Hamp Andrews have to hitch-hike Hamp Andrews's way back across the stars to the nearest scout base.
4 28 Gain 4 Contacts. Gain 3 Enemies.
5 31 Continued as Scout (Explorer).
5 33 Hamp Andrews's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hamp Andrews fail to help. Gain an Enemy.
5 33 Hamp Andrews have no idea what happened to Hamp Andrews – they found Hamp Andrews's ship drifting on the fringes of friendly space.
6 35 Attempted to change assignments.
6 35 Failed to qualify for Courier (Scout).
6 35 Continued as Scout (Explorer).
6 37 Hamp Andrews have no idea what happened to Hamp Andrews – they found Hamp Andrews's ship drifting on the fringes of friendly space.
7 37 Failed to qualify for Field Researcher (Scholar).
7 37 Became a Drifter (Wanderer).
7 41 Find valuable salvage.
7 41 Promoted to Drifter (Wanderer) rank 1.
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