Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Harold Blakely's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harold Blakely fail to help. Gain an Enemy. |
1 |
21 |
Psychologically damaged by Harold Blakely's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Harold Blakely's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Harold Blakely botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Harold Blakely have no idea what happened to Harold Blakely – they found Harold Blakely's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Harold Blakely's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harold Blakely fail to help. Gain an Enemy. |
4 |
32 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Surveyor) with previous rank. |
5 |
36 |
Psychologically damaged by Harold Blakely's time in the scouts. |
6 |
36 |
Became a Rogue (Enforcer). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |