Rookie Harold Philpot  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 43 M 5 (-1) 7 (0) 7 (0) 6 (0) 8 (0) 8 (0)577688
Exclusive, Logical, Always has a nervous laugh
 
Skills
Animals (Training) 1
Art (Creative/Exotic Media) 1
Art (Presentation/Holography) 2
Astrogation 1
Carouse 0
Deception 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Language (Vilani (1st Imperium)) 1
Mechanic 0
Medic 1
Persuade 0
Profession (Worker/Hydroponics) 1
Profession (Sports/Team Ball Sports) 1
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 23
Scout Courier Scout12
Agent Law Enforcement Rookie01
 
Name Type Affinity Enmity Power Influence Species
Prudence Willis Enemy 0 4 3 2 Tapazmal (F/74)
Reginald Gonzalez Enemy 0 4 1 2 Urunishani (M/50)
Gretchen Burke Contact 1 1 3 0 Tapazmal (F/37)
Judge McLusky Contact 3 1 3 4 Tezcat (M/74)
Judge McLusky is actually an organisation such as a political movement or modest sized business.
June Johnston Contact 2 2 3 1 Tapazmal (M/26)
Ursula Johnson Enemy 0 2 0 1 Cassilldan (F/49)
Ursula Johnson is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 Find an Alien Artifact.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 23 One of Harold Philpot's pieces of art is stolen, and the investigation brings Harold Philpot into the criminal underworld.
3 26 Continued as Entertainer (Artist).
3 29 Criticised a questionable political leader on Harold Philpot's homeworld, causing his downfall. Gain an Enemy
3 29 An investigation, tour, project or expedition goes wrong, stranding Harold Philpot far from home.
3 30 Promoted to Entertainer (Artist) rank 2.
4 30 Voluntarily left Artist
4 30 Became a Scout (Courier).
4 33 Harold Philpot survey an alien world.
5 34 Continued as Scout (Courier).
5 36 Harold Philpot's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harold Philpot fail to help. Gain an Enemy.
5 36 Harold Philpot's ship is damaged, and Harold Philpot have to hitch-hike Harold Philpot's way back across the stars to the nearest scout base.
5 36 Gain 3 Contacts. Gain 1 Enemies.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Voluntarily left Courier
6 38 Became a Agent (Law Enforcement) with the new title Rookie.
6 41 Harold Philpot's work ends up coming home with Harold Philpot, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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