Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Haskell Wheeler left the community. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
24 |
Psionic strength increases. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
28 |
Spent time mastering mind and body. |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
32 |
Gain a mentor. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 3. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
37 |
An anti-psi cult or gang attempts to expose or attack Haskell Wheeler. |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
38 |
Haskell Wheeler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
Haskell Wheeler retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |