Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Hattie Maynard Hattie Maynard's job. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Nearly killed. Owe 45,000 for medical bills. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Gain Enemy if Hattie Maynard don't already have one. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Failed to qualify for Army Support (Army). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Make an unexpected connection outside Hattie Maynard's normal circles. Gain a Contact. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |