Haywood McKee  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 43 M 1 (-2) 8 (0) 3 (-1) 5 (-1) 6 (0) 7 (0)183567
Intrepid, Rule-conscious
 
Skills
Animals 0
Athletics (Dexterity) 2
Carouse 1
Deception 1
Drive 0
Mechanic 0
Medic 0
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Hostile Environment/High-G) 1
Profession (Sports/Team Ball Sports) 1
Recon 0
Stealth 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Rogue Thief 11
Merchant Free Trader 12
 
Name Type Affinity Enmity Power Influence Species
Merritt Bramer Rival 1 0 0 1 Answerin (M/35)
Merritt Bramer loses some of their power base.
Obie Clubb Rival 1 2 0 0 Answerin (M/55)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Haywood McKee is rewarded for Haywood McKee's diligence or cunning.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 29 Haywood McKee learn something Haywood McKee should not have – a corporate secret, a political scandal – which Haywood McKee can profit from illegally.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 31 A revolution, attack or other unusual event throws Haywood McKee's life into chaos, forcing Haywood McKee to leave the planet.
5 31 Became a Rogue (Thief).
5 34 Haywood McKee spend months in the dangerous criminal underworld.
5 35 Promoted to Rogue (Thief) rank 1.
6 35 Voluntarily left Thief
6 35 Became a Merchant (Free Trader).
6 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 39 Promoted to Merchant (Free Trader) rank 1.
7 39 Continued as Merchant (Free Trader).
7 41 Imperial trade restrictions force Haywood McKee out of business.
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