Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
Make a breakthrough in Heber Stone's field. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Heber Stone's normal circles. Gain a Contact. |
6 |
42 |
Forced to muster out. |