Hershel Williamson  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 43 M 1 (-2) 3 (-1) 10 (1) 7 (0) 4 (-1) 9 (1)13A749
Always Late, Venturesome, Charismatic
 
Skills
Diplomat 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 1
Recon 0
Science (Life Sciences/Biology) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Scholar Scientist 12
Scout Surveyor Scout11
Drifter Wanderer 12
 
Name Type Affinity Enmity Power Influence Species
Verne McDadden Ally 6 0 1 0 Cassilldan (M/18)
reconciliation.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Injured. Fully recovered. Owe 1,250 for medical bills.
2 20 Became a Scholar (Scientist).
2 22 A new romantic starts. Gain an Ally.
3 24 Continued as Scholar (Scientist).
3 27 Entangled in a bureaucratic or legal morass that distracts Hershel Williamson from Hershel Williamson's work.
3 28 Promoted to Scholar (Scientist) rank 1.
4 28 Voluntarily left Scientist
4 28 Became a Scout (Surveyor).
4 30 Spend several years jumping from world to world in Hershel Williamson's scout ship.
4 32 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 32 Voluntarily left Surveyor
5 32 Became a Drifter (Wanderer).
5 33 Birth or Death involving a family member or close friend.
6 36 Continued as Drifter (Wanderer).
6 39 Attacked by enemies and injured.
6 39 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 39 Gain Enemy if Hershel Williamson don't already have one.
6 40 Forced to continue current assignment.
6 40 Promoted to Drifter (Wanderer) rank 1.
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