Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Hillard Neal's Contacts or Allies betrays Hillard Neal, ending Hillard Neal's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Infantry) with previous rank. |
3 |
28 |
Assigned to an urbanised planet torn by war. |
4 |
30 |
Continued as Army (Infantry). |
4 |
32 |
Advanced training in a specialist field |
4 |
34 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Army (Infantry). |
5 |
38 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
40 |
Hillard Neal's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hillard Neal fail to help. Gain an Enemy. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |