Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
26 |
Hiram Fletcher's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
A mission goes wrong; Hiram Fletcher and several others are captured and mistreated by the enemy. Gain Hiram Fletcher's jailer as an Enemy. |
3 |
30 |
Forced to continue current assignment |
3 |
30 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
32 |
A mission goes wrong; Hiram Fletcher and several others are captured and mistreated by the enemy. Gain Hiram Fletcher's jailer as an Enemy. |
5 |
32 |
Failed to qualify for Intelligence (Agent). |
5 |
32 |
Became a Drifter (Barbarian). |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Failed to qualify for Field Researcher (Scholar). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Failed to qualify for Scientist (Scholar). |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
42 |
Betrayed by a friend. One of Hiram Fletcher's Contacts or Allies betrays Hiram Fletcher, ending Hiram Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
42 |
Retired at age 42. |