Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Hobart Dickman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Gain Enemy if Hobart Dickman don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Hobart Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
40 |
Severely injured. Owe 10,000 for medical bills. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |