Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Hobert Castillo run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
28 |
A sudden war destroys Hobert Castillo's trade routes and contacts, forcing Hobert Castillo to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Failed to qualify for Enforcer (Rogue). |
4 |
28 |
Returned to Drifter (Wanderer). |
4 |
30 |
Attacked by enemies that Hobert Castillo easily defeat. |
4 |
30 |
Gain Enemy if Hobert Castillo don't already have one. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Someone more charismatic but less devout than Hobert Castillo has become Hobert Castillo's superior. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Someone more charismatic but less devout than Hobert Castillo has become Hobert Castillo's superior. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |