Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
30 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
30 |
Became a Entertainer (Performer). |
5 |
34 |
Hobert McGhee is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
36 |
Attempted a risky adventure and was sent to prison. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Became a Prisoner (Fixer). |
7 |
40 |
Accused of assaulting a prison guard. |