Crewman Hunter Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 43 M 11 (1) 4 (-1) 10 (1) 4 (-1) 12 (2) 9 (1)B4A4C9
Hypocritical, Failure
 
Skills
Animals 0
Athletics 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons 0
Medic 0
Melee 0
Persuade 1
Recon 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal12
Citizen Corporate 02
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Pierce Reid Enemy 1 6 2 0 Yilean (M/23)
Forgiveness.
Pierce Reid is missing under suspicious circumstances.
Very bad falling out.
Amie Griffiths Enemy 0 5 1 1 Yilean (F/75)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Surrounded and outnumbered by the enemy, Hunter Learmonth hold out until relief arrives.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Cavalry).
2 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 25 Gain rebels as Enemy
3 25 Became a Citizen (Corporate).
3 26 Hunter Learmonth gain experience in a technical field as a computer operator or surveyor.
4 29 Continued as Citizen (Corporate).
4 33 A revolution, attack or other unusual event throws Hunter Learmonth's life into chaos, forcing Hunter Learmonth to leave the planet.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Given advanced training in a specialist field
6 37 Continued as Merchant (Merchant Marine).
6 38 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
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