Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Ian Wheeler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ian Wheeler fail to help. Gain an Enemy. |
1 |
19 |
Ian Wheeler's ship is damaged, and Ian Wheeler have to hitch-hike Ian Wheeler's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Psychologically damaged by Ian Wheeler's time in the scouts. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
27 |
Ian Wheeler do not know what happened to Ian Wheeler. There is a gap in Ian Wheeler's memory. |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
31 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
31 |
Voluntarily left Journalist |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
33 |
Ian Wheeler reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Ian Wheeler sponge off Ian Wheeler's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
35 |
Promoted to Noble (Dilettante) rank 1. |
6 |
35 |
Continued as Noble (Dilettante). |
6 |
37 |
Become deeply involved in politics on Ian Wheeler's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
39 |
Continued as Noble (Dilettante). |
7 |
42 |
Ian Wheeler manipulate and charm Ian Wheeler's way through high society. Gain a Rival and an Ally. |