Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Irl Carlson do not know what happened to Irl Carlson. There is a gap in Irl Carlson's memory. |
4 |
27 |
Became a Rogue (Thief). |
4 |
28 |
Involved in a feud with a rival criminal organization. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
32 |
Involved in a gambling ring. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
37 |
Involved in the planning of an impressive heist. |
6 |
39 |
Promoted to Rogue (Thief) rank 2. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Enforcer (Rogue). |
7 |
39 |
Continued as Rogue (Thief). |
7 |
41 |
Backstab a fellow rogue for personal gain. |
7 |
43 |
Promoted to Rogue (Thief) rank 3. |