Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Irving Schmidt learn something Irving Schmidt should not have – a corporate secret, a political scandal – which Irving Schmidt can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Irving Schmidt's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
34 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
5 |
35 |
Promoted to Noble (Dilettante) rank 1. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
6 |
36 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
39 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
39 |
Continued as Noble (Administrator). |
7 |
40 |
Inherit a gift from a rich relative. |
7 |
43 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |