Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Irwin Abberton's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Irwin Abberton come into conflict with a splinter group Irwin Abberton's own religion which maintains Irwin Abberton's version is the wrong one. Gain 2 Rivals. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
34 |
Refused to criticise a questionable political leader on Irwin Abberton's homeworld. |
5 |
36 |
Promoted to Entertainer (Performer) rank 1. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Criticised a questionable political leader on Irwin Abberton's homeworld, causing his downfall. Gain an Enemy |