Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Agreed to perform research that goes against Issac Ellis's conscience. Gain 3 Enemies. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
Assigned to work on a secret project for a patron or organisation. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Issac Ellis's normal circles. Gain a Contact. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
35 |
Gain Enemy if Issac Ellis don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Drafted into Courier |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |