James Peck  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 43 M 2 (-2) 9 (1) 9 (1) 6 (0) 4 (-1) 9 (1)4 (-1)299649
Slender fingers
 
Skills
Admin 0
Athletics 0
Carouse 0
Deception 1
Flyer (Airship) 1
Gun Combat 0
Heavy Weapons 0
Investigate 0
Melee (Blade) 1
Science (Social Sciences) 0
Stealth 0
Streetwise 0
Survival 1
Tactics 0
Telekinesis 0
Telepathy 0
Teleportation 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Believer Missionary/Humanitarian Junior Project Worker-12
Agent Corporate Agent Agent11
Drifter Barbarian 02
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Submitted to the draft.
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 A mission goes wrong and James Peck is stranded behind enemy lines. Ejected from the service.
2 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 25 James Peck is caught in the periphery of a scandal.
2 25 Demoted to Believer (Missionary/Humanitarian) rank -1.
3 25 Continued as Believer (Missionary/Humanitarian).
3 26 James Peck accepted an offer of inducements to betray James Peck's faith. Gain 0 in cash.
4 29 Became a Agent (Corporate Agent).
4 33 James Peck went above and beyond the call of duty.
4 33 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 33 Voluntarily left Corporate Agent
5 33 Failed to qualify for Surveyor (Scout).
5 33 Became a Drifter (Barbarian).
5 36 Attacked by enemies that James Peck easily defeat.
5 36 Gain Enemy if James Peck don't already have one.
6 37 Continued as Drifter (Barbarian).
6 38 Encounter a Psionic institute.
6 38 Tested for psionic powers
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