Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
One of Jar Egerton's pieces of art is stolen, and the investigation brings Jar Egerton into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
30 |
Good fortune |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Voluntarily left Enforcer |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
36 |
A good deal ensures Jar Egerton is living the high life for a few years. |
7 |
38 |
Voluntarily left Free Trader |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Contact with Government. |