Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
A revolution, attack or other unusual event throws Jason Barry's life into chaos, forcing Jason Barry to leave the planet. |
2 |
19 |
Became a Merchant (Broker). |
2 |
23 |
Given advanced training in a specialist field |
3 |
23 |
Continued as Merchant (Broker). |
3 |
26 |
Jason Barry's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
28 |
Given advanced training in a specialist field |
5 |
31 |
Continued as Merchant (Broker). |
5 |
34 |
Given advanced training in a specialist field |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |