Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Jayden Treadway Jayden Treadway's job. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Jayden Treadway do not know what happened to Jayden Treadway. There is a gap in Jayden Treadway's memory. |
3 |
23 |
Became a Rogue (Thief). |
3 |
26 |
Crime pays off. Gain victim as Enemy. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Rogue (Thief) rank 1. |
4 |
27 |
Continued as Rogue (Thief). |
4 |
30 |
Involved in the planning of an impressive heist. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
33 |
A police detective or rival criminal forces Jayden Treadway to flee and vows to hunt Jayden Treadway down. Gain an Enemy. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Voluntarily left Scavenger |
7 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Jayden Treadway secretly provide religious rites for a dying leader or noble, although they do not share Jayden Treadway's faith. Gain an Ally in the family and a Rival who disagrees with Jayden Treadway's choice. |