Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Jeff Porter went above and beyond the call of duty. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Jeff Porter's work ends up coming home with Jeff Porter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Gain a contact. |
4 |
33 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Jeff Porter is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Drafted into Star Marine |