Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Jeremy Craig's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A good deal ensures Jeremy Craig is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
A sudden war destroys Jeremy Craig's trade routes and contacts, forcing Jeremy Craig to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Scout (Explorer). |
6 |
37 |
Spend several years jumping from world to world in Jeremy Craig's scout ship. |
6 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
38 |
Continued as Scout (Explorer). |
7 |
39 |
Psychologically damaged by Jeremy Craig's time in the scouts. |
8 |
39 |
Failed to qualify for Field Researcher (Scholar). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Switched to Scout (Courier) with previous rank. |
8 |
42 |
When dealing with an alien race, Jeremy Craig botch an opportunity to gather extra intelligence about them. |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |