Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Jerome Bethune inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Offered job by a patron. Now owe him a favor. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Jerome Bethune Jerome Bethune's job. |
4 |
26 |
Failed to qualify for Ground Assault (Marine). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
30 |
Encounter a Psionic institute. |
4 |
30 |
Tested for psionic powers |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Became a Psion (Wild Talent). |
5 |
31 |
Psionic strength increases. |
6 |
34 |
Continued as Psion (Wild Talent). |
6 |
36 |
Pick up potentially useful information using Jerome Bethune's psychic powers. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
7 |
38 |
Continued as Psion (Wild Talent). |
7 |
39 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
8 |
39 |
Returned to Drifter (Scavenger). |
8 |
41 |
Betrayed by a friend. One of Jerome Bethune's Contacts or Allies betrays Jerome Bethune, ending Jerome Bethune's career. That Contact or Ally becomes a Rival or Enemy. |