Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Jerry Graves's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
When dealing with an alien race, Jerry Graves botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Attacked by enemies that Jerry Graves easily defeat. |
3 |
29 |
Gain Enemy if Jerry Graves don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Survived a risky adventure but gained nothing. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 3. |