Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Expose or are involved in a scandal of some sort. |
3 |
26 |
Failed to qualify for Broker (Merchant). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Jesse Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Failed to qualify for Field Researcher (Scholar). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Jesse Caldwell's work ends up coming home with Jesse Caldwell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |