Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Jesus Fleming do not know what happened to Jesus Fleming. There is a gap in Jesus Fleming's memory. |
2 |
19 |
Failed to qualify for Army Academy (Military Academy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Jesus Fleming is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
22 |
Became a Army (Infantry) with the new title Private. |
3 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
23 |
Failed to qualify for Physician (Scholar). |
4 |
23 |
Returned to Drifter (Scavenger). |
4 |
27 |
Amnesia. |
4 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
27 |
Continued as Drifter (Scavenger). |
5 |
29 |
Drafted into Infantry |
5 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
31 |
Returned to Army (Infantry). |
6 |
32 |
Commanding officer takes an interest in Jesus Fleming's career. |
6 |
35 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
7 |
35 |
Continued as Army (Infantry). |
7 |
36 |
Unit is slaughtered in a disastrous battle, for which Jesus Fleming blame Jesus Fleming's commander. Gain commander as Enemy. |
8 |
36 |
Became a Scholar (Physician). |
8 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |