Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Imperial trade restrictions force Jewell Rice out of business. |
2 |
20 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
21 |
A job goes wrong, forcing Jewell Rice to flee off-planet. |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
24 |
Jewell Rice do not know what happened to Jewell Rice. There is a gap in Jewell Rice's memory. |
4 |
24 |
Failed to qualify for Soulhunter Support (Soulhunter). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Attempt at commissioned failed. |
5 |
28 |
Continued as Navy (Engineer/Gunner). |
5 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
32 |
Voluntarily left Engineer/Gunner |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
35 |
Failed to qualify for Marine Support (Marine). |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
36 |
Jewell Rice do not know what happened to Jewell Rice. There is a gap in Jewell Rice's memory. |
8 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Retired. |
8 |
38 |
Moved to a new world. |