Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Jimmie Cook's work ends up coming home with Jimmie Cook, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
26 |
Contacted by an underground psionic group. |
3 |
28 |
Graduated. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
31 |
Birth or Death involving a family member or close friend. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Smuggle illegal items onto a planet. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A sudden war destroys Jimmie Cook's trade routes and contacts, forcing Jimmie Cook to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |