Joesph Cunningham  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 43 M 3 (-1) 4 (-1) 11 (1) 3 (-1) 7 (0) 10 (1)34B37A
Volatile, Obsequious, Cruel
 
Skills
Animals 0
Broker 0
Deception 1
Drive (Wheel) 2
Electronics 0
Melee (Unarmed) 1
Persuade 0
Profession (Hostile Environment/Low-G) 1
Profession (Sports/Motorsports) 1
Recon 3
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Wanderer 35
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Failed to qualify for Law Enforcement (Agent).
2 22 Became a Drifter (Wanderer).
2 25 Attempted a risky adventure and was wildly successful.
3 26 Continued as Drifter (Wanderer).
3 27 Gained a contact.
3 30 Forced to continue current assignment.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 32 Find valuable salvage.
4 34 Promoted to Drifter (Wanderer) rank 2.
5 34 Continued as Drifter (Wanderer).
5 38 Promoted to Drifter (Wanderer) rank 3.
6 38 Continued as Drifter (Wanderer).
6 42 Forced to muster out.
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