Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Refuse to abuse Joesph Dean's position for profit. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
During a battle, defeat or victory depends on Joesph Dean's actions. Joesph Dean actions lead to an honorabe discharge. |
3 |
23 |
Became a Scholar (Physician). |
3 |
26 |
Assigned to work on a secret project for a patron or organisation. |
3 |
27 |
Promoted to Scholar (Physician) rank 1. |
4 |
27 |
Continued as Scholar (Physician). |
4 |
31 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Scholar (Physician) rank 2. |
5 |
31 |
Voluntarily left Physician |
5 |
31 |
Became a Rogue (Thief). |
5 |
34 |
Crime pays off. Gain victim as Enemy. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
38 |
Betrayed by a friend. One of Joesph Dean's Contacts or Allies betrays Joesph Dean, ending Joesph Dean's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |