Detective Joesph Fullmore  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 43 M 5 (-1) 8 (0) 6 (0) 5 (-1) 2 (-2) 7 (0)586527
Stunned, Oily skin, Good
 
Skills
Advocate 3
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive (Walker) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Recon 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Agent Law Enforcement Detective35
 
Name Type Affinity Enmity Power Influence Species
Twila McDermot Contact 2 2 1 2 Azhanti (F/30)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Nearly killed. Owe 10,000 for medical bills.
2 21 Failed to qualify for Field Researcher (Scholar).
2 21 Submitted to the draft.
2 21 Switched to Agent (Law Enforcement) with the new title Rookie.
2 24 Established a network of contacts. Gain 1 contacts.
3 25 Continued as Agent (Law Enforcement).
3 29 An investigation takes on a dangerous turn.
3 29 Joesph Fullmore's work ends up coming home with Joesph Fullmore, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 29 Continued as Agent (Law Enforcement).
4 30 Joesph Fullmore went above and beyond the call of duty.
4 33 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 33 Continued as Agent (Law Enforcement).
5 34 An investigation takes on a dangerous turn.
5 34 Accepted a deal with criminal or other figure under investigation.
5 37 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
6 37 Continued as Agent (Law Enforcement).
6 39 Advanced training in a specialist field.
6 41 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙