Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Rogue (Thief). |
2 |
20 |
Involved in a feud with a rival criminal organization. |
2 |
20 |
Severely injured. Owe 20,000 for medical bills. |
3 |
23 |
Voluntarily left Thief |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
24 |
Joesph Keogh is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
26 |
Suffer from a life-threatening illness. |
5 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
29 |
A new romantic starts. Gain an Ally. |
5 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
30 |
Continued as Believer (Missionary/Humanitarian). |
6 |
32 |
Joesph Keogh refuse to secretly provide religious rites for a dying leader or noble, because they do not share Joesph Keogh's faith. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Joesph Keogh is sent to a new community or parish to preach The Word among the poor. |
7 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
Joesph Keogh faith is shaken. |