Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
20 |
Suffer from a life-threatening illness. |
3 |
20 |
Became a Scout (Surveyor). |
3 |
24 |
Jones Nevil's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
24 |
Continued as Scout (Surveyor). |
4 |
26 |
Jones Nevil inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
26 |
Became a Merchant (Free Trader). |
5 |
29 |
A sudden war destroys Jones Nevil's trade routes and contacts, forcing Jones Nevil to flee that region of space. |
5 |
29 |
Gain rebels as Enemy |
6 |
29 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
32 |
A new romantic starts. Gain an Ally. |
6 |
33 |
Promoted to Noble (Dilettante) rank 1. |
7 |
33 |
Continued as Noble (Dilettante). |
7 |
36 |
Jones Nevil manipulate and charm Jones Nevil's way through high society. Gain a Rival and an Ally. |
8 |
37 |
Voluntarily left Dilettante |
8 |
37 |
Failed to qualify for Merchant Academy. |
8 |
37 |
Returned to Drifter (Wanderer). |
8 |
41 |
Lost eye or limb. Owe 1,250 for medical bills. |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
41 |
Retired at age 41. |