Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Joseph Bethune's Contacts or Allies betrays Joseph Bethune, ending Joseph Bethune's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Scholar (Scientist). |
3 |
29 |
Agreed to perform research that goes against Joseph Bethune's conscience. Gain 1 Enemies. |
3 |
29 |
Promoted to Scholar (Scientist) rank 1. |
4 |
29 |
Continued as Scholar (Scientist). |
4 |
30 |
Win a prestigious prize for Joseph Bethune's work. |
4 |
33 |
Promoted to Scholar (Scientist) rank 2. |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
34 |
An expedition or voyage goes wrong, leaving Joseph Bethune stranded in the wilderness. |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
38 |
A mission goes wrong; Joseph Bethune and several others are captured and mistreated by the enemy. Gain Joseph Bethune's jailer as an Enemy. |
7 |
38 |
Failed to qualify for Physician (Scholar). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
40 |
Drafted into Merchant Marine |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |