Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Judd Langhorne's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A sudden war destroys Judd Langhorne's trade routes and contacts, forcing Judd Langhorne to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Imperial trade restrictions force Judd Langhorne out of business. |