Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Gain Enemy if Jules Byrd don't already have one. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
28 |
Find an Alien Artifact. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
31 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
35 |
Voluntarily left Journalist |
6 |
35 |
Became a Scout (Explorer). |
6 |
36 |
Psychologically damaged by Jules Byrd's time in the scouts. |
7 |
36 |
Became a Citizen (Worker). |
7 |
40 |
Jules Byrd is rewarded for Jules Byrd's diligence or cunning. |
7 |
40 |
Promoted to Citizen (Worker) rank 1. |