Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Julio Lucas join a gambling circle on board. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Merchant (Broker). |
3 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Imperial trade restrictions force Julio Lucas out of business. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
33 |
Contact with Government. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
37 |
Psychologically damaged by Julio Lucas's time in the scouts. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
40 |
A mission goes wrong; Julio Lucas and several others are captured and mistreated by the enemy. Gain Julio Lucas's jailer as an Enemy. |