Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Nearly killed. Owe 11,250 for medical bills. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
26 |
Given advanced training in a specialist field |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Karl Lobb's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Given advanced training in a specialist field |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Risk Karl Lobb's fortune on a possibility lucrative deal and win. |