Karl Lobb  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 43 M 9 (1) 5 (-1) 12 (2) 8 (0) 5 (-1) 8 (0)95C858
Sagely
 
Skills
Athletics 0
Broker 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 0
Persuade 2
Pilot 0
Steward 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Agent Intelligence 01
Merchant Free Trader 24
 
Name Type Affinity Enmity Power Influence Species
Henderson Ruiz Contact 2 1 0 1 Answerin (M/90)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Vessel participates in a notable military engagement.
2 22 Voluntarily left Engineer/Gunner
2 22 Became a Agent (Intelligence).
2 25 Nearly killed. Owe 11,250 for medical bills.
3 25 Became a Merchant (Free Trader).
3 26 Given advanced training in a specialist field
3 29 Promoted to Merchant (Free Trader) rank 1.
4 29 Continued as Merchant (Free Trader).
4 31 Make an unexpected connection outside Karl Lobb's normal circles. Gain a Contact.
5 33 Continued as Merchant (Free Trader).
5 36 Given advanced training in a specialist field
5 37 Promoted to Merchant (Free Trader) rank 2.
6 37 Continued as Merchant (Free Trader).
6 41 Risk Karl Lobb's fortune on a possibility lucrative deal and win.
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