Field Agent Kenneth Boyd  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 43 M 6 (0) 10 (1) 1 (-2) 10 (1) 10 (1) 7 (0)6A1AA7
Overly muscular to the point of immobility
 
Skills
Admin 0
Athletics 0
Deception 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Heavy Weapons 0
Investigate 1
Mechanic 1
Pilot 0
Science (Life Sciences) 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand13
Army Army Support Private01
Drifter Scavenger 01
Agent Corporate Agent Field Agent22
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Kenneth Boyd join a gambling circle on board.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 25 Special assignment or duty on board ship.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Continued as Navy (Flight).
3 28 Nearly killed. Fully recovered.
4 28 Became a Army (Army Support) with the new title Private.
4 31 Surrounded and outnumbered by the enemy, Kenneth Boyd hold out until relief arrives.
5 32 Voluntarily left Army Support
5 32 Became a Drifter (Scavenger).
5 34 Betrayed by a friend. One of Kenneth Boyd's Contacts or Allies betrays Kenneth Boyd, ending Kenneth Boyd's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Became a Agent (Corporate Agent).
6 38 Given specialist training in vehicles.
6 38 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
7 38 Continued as Agent (Corporate Agent).
7 42 Befriended by a senior agent.
7 42 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
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